ENEMY INFORMATION
BASIC STATS
HEALTH [HP] – Indicates the enemy’s total health and durability in combat.
CHANCE TO HIT [HIT] – Indicates the enemy’s accuracy and proficiency in landing attacks during combat.
DAMAGE STATS
An enemy’s total damage output is calculated by combining all its damage stats. You can mitigate incoming damage by equipping armor with high defense and resistance to specific damage types.
NORMAL DAMAGE [N.DMG] – Indicates the amount of normal damage the enemy inflicts upon a successful attack.
RADIATION DAMAGE [R.DMG] – Indicates the amount of radiation damage the enemy inflicts upon a successful attack.
VIRUS DAMAGE [N.DMG] – Indicates the amount of virus damage the enemy inflicts upon a successful attack.
FIRE DAMAGE [F.DMG] – Indicates the amount of fire damage the enemy inflicts upon a successful attack.
ELECTRIC DAMAGE [E.DMG] – Indicates the amount of electric damage the enemy inflicts upon a successful attack.

CONDITIONS
Encounter may have conditions displayed underneath their health bar during combat, that reveals certain information about the encounter.
HARVEST CONDITION
+RATIONS – Can be turned into RATIONS when killed.
+FUEL – Contains FUEL that can be harvested when it’s killed.
+CELL – Runs on POWER CELLs that can be harvested when killed.
HAZARD CONDITON
RADIATED – Inflict some level of RADIATION sickness when it hits their victim, if the victim does not have immunity to radiation.
VIRUS – Inflict some level of VIRUS contamination when it hits their victim, if the victim does not have immunity to virus.
DISEASED – Inflict some level of both VIRUS and RADIATION sickness when it hits their victim, if the victim does not have immunity to virus/radiation/disease.
SHOCKS – Inflict some level of ELECTRIC SHOCK damage to its victim if they are hit by an attacker in close combat, if the attacker does not have immunity to shocks.
FIRESTARTER – Spits FIRE on its victims like a flamethrower.
RESISTANCE CONDITION
FLAMMABLE – FIRE weapons [flamethrower] inflict +25% more damage.
PANSAR – BASHING melee weapons inflict -25% less damage. UNARMED attacks and CUTTING melee weapons inflict -50% less damage.
AIRBORN – LONG melee weapons have -25% lower chance to hit [spear]. UNARMED attacks and SHORT melee weapons have -50% lower chance to hit [Punch, kick, knife, baton, axe, machete, katana, power glove etc.].
PLAGUE – 12-gauge guns inflict +25% more damage.
MACHINE – POWER CELL guns inflict +25% more damage. BASHING melee weapons and BULLET guns inflict -25% less damage. UNARMED attacks and CUTTING melee weapons inflict -50% less damage. FIRE weapons [flamethrower] inflict -75% less damage.
TERRESTRIAL – UNARMED, MELEE and BULLETS inflict -25% less damage.

STRANGERS
FACTIONS

LOOKOUT – [HP 15] – [HIT 10] – [DMG 4-6]

SCOUT – [HP 30] – [HIT 12] – [DMG 4-14]

RANGER – [HP 30] – [HIT 12] – [DMG 4-14]
GUIDES

EXPLORER – [HP 25] – [HIT 10] – [DMG 4-14]

PATHFINDER – [HP 25] – [HIT 10] – [DMG 5-10]

TRACKER – [HP 25] – [HIT 10] – [DMG 4-8]
HEALERS

HEALER – [HP 20] – [HIT 10] – [DMG 5-8]

VIROLOGIST – [HP 20] – [HIT 10] – [DMG 5-8]

WITCH – [HP 20] – [HIT 10] – [DMG 5-8]
TRADERS

ALCHEMIST – [HP 20] – [HIT 10] – [DMG 4-8]

BULLET TRADER – [HP 20] – [HIT 10] – [DMG 4-10]

ENGINEER – [HP 20] – [HIT 10] – [DMG 4-10]

EXPLOSIONIST – [HP 20] – [HIT 10] – [DMG 4-14]

FUEL TRADER – [HP 20] – [HIT 10] – [DMG 4-10]

SCAVENGER – [HP 20] – [HIT 10] – [DMG 4-10]

TRAPPER – [HP 20] – [HIT 10] – [DMG 4-12]
VILLAIN

PUNK – [HP 20] – [HIT 11] – [DMG 2-8]

THUG – [HP 23] – [HIT 12] – [DMG 4-8]

SCUM – [HP 26] – [HIT 13] – [DMG 4-10]

BANDIT – [HP 29] – [HIT 14] – [DMG 4-12]

OUTLAW – [HP 32] – [HIT 15] – [DMG 4-14]

PSYCHOPATH – [HP 35] – [HIT 16] – [DMG 4-16]
BUSHI

RONIN – [HP 20] – [HIT 12] – [DMG 6-12]

DOBUSHI – [HP 30] – [HIT 14] – [DMG 8-12]

DAIBUSHI – [HP 40] – [HIT 16] – [DMG 8-14]

AKUMA – [HP 60] – [HIT 20] – [DMG 10-16]
CREATURES
PLANTS

VINE – [HP 10] – [HIT 1] – [DMG 1-2 + R.DMG 1+4] – [+RATIONS] – [FLAMMABLE – RADIATED]

SHROOM – [HP 20] – [HIT 6] – [DMG 1-2 + R.DMG 1-2 + V.DMG 1-2] – [PLAGUE – FLAMMABLE – DISEASED]
MAMMELS

RAT – [HP 18] – [HIT 4] – [DMG 2-4 + R.DMG 1-2] – [+RATIONS] – [RADIATED]

BAT – [HP 20] – [HIT 5] – [DMG 1-4 + V.DMG 1-4] – [AIRBORN – VIRUS]

CAT – [HP 18] – [HIT 5] – [DMG 1-10] – [+RATIONS] – [VIRUS]

HOUND – [HP 24] – [HIT 7] – [DMG 4-10 + R.DMG 1-2] – [FLAMMABLE – RADIATED]

PIG – [HP 28] – [HIT 10] – [DMG 4-14] – [+RATIONS]

MONKEY – [HP 24] – [HIT 8] – [DMG 6-12] – [+RATIONS]

PANTHER – [HP 34] – [HIT 12] – [DMG 6-14 + V.DMG 1-2] – [+RATIONS] – [VIRUS]

BRUTE – [HP 34] – [HIT 14] – [DMG 6-14] – [+RATIONS] – [FLAMMABLE]
BIRDS

CHICKEN – [HP 16] – [HIT 4] – [DMG 1-4] – [+RATIONS]

OWL – [HP 22] – [HIT 6] – [DMG 1-8] – [+RATIONS] – [AIRBORN]
REPTILES

VIPER – [HP 20] – [HIT 4] – [DMG 1-2 + R.DMG 1-4] – [+RATIONS] – [VIRUS]

TOAD – [HP 22] – [HIT 6] – [DMG 2-4 + R.DMG 4-8 + V.DMG 2-4 + E.DMG 0-4 ] – [VIRUS – SHOCKS]

KOMODO – [HP 30] – [HIT 8] – [DMG 6-12 + V.DMG 1-2] – [+RATIONS] – [VIRUS]

GATOR – [HP 38] – [HIT 16] – [DMG 6-20 + R.DMG 1-4 + V.DMG 1-4] – [DISEASED]
PYROMANIACS

SPITTER – [HP 24] – [HIT 6] – [DMG 2-6 + F.DMG 4-8] – [+FUEL] – [FIRESTARTER]

DRAKE – [HP 34] – [HIT 14] – [DMG 4-10 + F.DMG 1-10] – [+FUEL] – [AIRBORN – FIRESTARTER]
CRAWLERS

ROACH – [HP 10] – [HIT 2] – [DMG 1-2 + R.DMG 1-2] – [+RATIONS] – [RADIATED]

BUG – [HP 16] – [HIT 4] – [DMG 1-8] – [+RATIONS] – [PANSAR]

SLUG – [HP 18] – [HIT 3] – [DMG 1-2 + V.DMG 1-4] – [PLAGUE – FLAMMABLE – VIRUS]

WORM – [HP 24] – [HIT 10] – [DMG 1-4 + R.DMG 1-4 + V.DMG 1-4] – [DISEASED]

CRAB – [HP 30] – [HIT 8] – [DMG 4-8] – [+RATIONS] – [PANSAR]

SCORPIO – [HP 30] – [HIT 8] – [DMG 4-10 + R.DMG 1-6] – [+RATIONS] – [PANSAR – RADIATED]

MANTIS – [HP 26] – [HIT 8] – [DMG 4-12] – [+RATIONS]

SPIDER – [HP 22] – [HIT 10] – [DMG 3-10 + R.DMG 1-8 + V.DMG 1-8] – [+RATIONS] – [PLAGUE – FLAMMABLE – DISEASED]
FLIES

FLY – [HP 16] – [HIT 4] – [DMG 1-2 + R.DMG 1-4] – [+RATIONS] – [AIRBORN – RADIATED]

WASP – [HP 20] – [HIT 6] – [DMG + R.DMG + V.DMG + F.DMG + E.DMG ] – [AIRBORN – VIRUS]
FREAKS
CONTAMINATED

MUTANT – [HP 20] – [HIT 8] – [DMG 1-12 + V.DMG 1-4] – [PLAGUE – FLAMMABLE – VIRUS]

BLOB – [HP 28] – [HIT 14] – [DMG 2-12 + R.DMG 1-6 + V.DMG 1-6] – [PLAGUE – FLAMMABLE – DISEASED]

MUMMY – [HP 24] – [HIT 10] – [DMG 1-12 + V.DMG 1-6] – [PLAGUE – FLAMMABLE – VIRUS]
MONSTERS

WOLF – [HP 44] – [HIT 18] – [DMG 8-14 + R.DMG 1-2] – [FLAMMABLE – RADIATED]

REX – [HP 40] – [HIT 14] – [DMG 4-14 + V.DMG 1-4] – [VIRUS]

BIGFOOT – [HP 44] – [HIT 20] – [DMG 10-14] – [FLAMMABLE]
EXTRATERRESTRIAL

CREEPER – [HP 32] – [HIT 14] – [DMG 4-12] – [TERRESTRIAL – FLAMMABLE]

LURKER – [HP 54] – [HIT 20] – [DMG 6-12 + R.DMG 1-4 + V.DMG 1-4] – [TERRESTRIAL – FLAMMABLE – RADIATED]
LEGENDS

GOBLIN – [HP 120] – [HIT 26] – [DMG 8-16] – [Pansar]

BEAST – [HP 120] – [HIT 26] – [DMG 8-14 + V.DMG 3-8] – [DISEASED]

SPIRIT – [HP 120] – [HIT 26] – [DMG 8-16 + F.DMG 4-14] – [FIRESTARTER – AIRBORN]

EDEN – [HP 150] – [HIT 35] – [DMG 8-16 + R.DMG 1-3 + V.DMG 1-3 + F.DMG 1-3 + E.DMG 1-3] – [Pansar]
MACHINES
SERVICE

DOGTRON – [HP 15] – [HIT 20] – [DMG 4-8 + E.DMG 0-6 ] – [+CELL] – [MACHINE – SHOCKS]

HOMETRON – [HP 20] – [HIT 8] – [DMG 1-8 + E.DMG 0-2 ] – [+CELL] – [MACHINE – SHOCKS]

SMILETRON – [HP 24] – [HIT 10] – [DMG 1-12 + E.DMG 0-2 ] – [+CELL] – [MACHINE – SHOCKS]
LABOUR

SLAVETRON – [HP 28] – [HIT 12] – [DMG 2-12 + E.DMG 0-4 ] – [+CELL] – [MACHINE – SHOCKS]

ELECTRON – [HP 34] – [HIT 16] – [DMG 4-12 + E.DMG 0-4 ] – [+CELL] – [MACHINE – SHOCKS]

CORPROTRON – [HP 38] – [HIT 18] – [DMG 4-16 + E.DMG 0-6 ] – [+CELL] – [MACHINE – SHOCKS]

CYBORG – [HP 44] – [HIT 20] – [DMG 6-14 + E.DMG 0-6 ] – [+CELL] – [MACHINE – SHOCKS]
SECURITY

SECURITRON – [HP 44] – [HIT 22] – [DMG 6-16 + E.DMG 0-6 ] – [+CELL] – [MACHINE – SHOCKS]

SPIDERTRON – [HP 50] – [HIT 22] – [DMG 6-14 + E.DMG 0-8] – [+CELL] – [MACHINE – SHOCKS]

DESTROYTRON – [HP 50] – [HIT 26] – [DMG 8-20 + E.DMG 0-8] – [+CELL] – [MACHINE – SHOCKS]
SUPERCOMPUTER

MAINFRAME – [HP 120] – [HIT 30] – [DMG 2-4 + E.DMG 6-12] – [+CELL] – [MACHINE – SHOCKS]